Wednesday, 17 October 2012

Bioluminescence Incorporation

flickrhivemind.net

A sense of community is extremely important in the design for a future where centralized survival may be key. Therefore I have been working on concepts where individuals in the site provide a sense of community to others. A sense of their presence even. Above is an example of bioluminescence plants. Usually more common in the under water world, but scientists are at the point where replacing plants DNA is becoming possible. In 2025, it is my hope that these plants which glow when touched (by wind or being) or stood on will glow. Therefore at night, as an individual walks through the site, others within the site will recognise their presence.

Or additionally even footpaths which light up as an individual walks over them provides a sense of presence and security. Either way, this is the first concept of mine where the architecture responds to the people in the site. 

Just imagine how beautiful the landscape will be as a roll of wind passes over the grassy fields!

Week Eleven Lecture


Week 11 Lecture: Phil Crowe
Introduction to Masters of Architecture course and beyond
Part time Masters is recommended
Study research classes first year and Master studios second year

www.e-architect.co.uk

Biennal Architectura 2012 Venice (International Exhibition)
Architecture exhibition – dutch pavilion split exterior beam around existing tree. The concept of designing with nature

Four issues looked at for the exhibition community (architectural social issues):
COMMUNITY
A blend of culture and architecture
New Socialist Village book – exploration of western and eastern communities living together
The social impacts of a closed-loop community – all waste are resources
An architect MUST understand a community’s culture when redeveloping their communal areas or the community will be torn apart – south African example
Community can be established anywhere given any completed or non-completed architecture. Humans as one adapt
After this lecture I am inspired to design futuristic architecture forms where a sense of community is known by all as the architectural space 

INTERPRETING THE PAST
Not just a study of history but an application into historical design

THE SENSES
Sound offers a sense of architecture. Materials allow you to hear what is going on next door. This affects the sense of architecture
The minimalist design of an over sized table. Plays with the scale of architectural design
Movable architecture as people stand or sit on certain areas.. creates a sense of community!
The sense of smell and climate. The over powering of fish and cold air establishes a sense of architecture

PROCESS
Architectural models give individuals the best idea of concept and process
The concept of building onto existing forms

Form Exemplars

The future of Retail Shopping incorporates virtual advertising walls.

The below Architectural images were sourced from Architizer:
The future entails an architectural world of Glass. Therefore I wish to design a structure which is practically a greenhouse but still allows for contemporary design features, as the above structure so elegantly establishes.

Another example of an all glass form.

The concept of virtual walls allows for design which plays with the mind.

Layered design is a plausible aspect of future design.


One of my favourite architectural designs. The Grenelle Tower effectively allows for spaces for business and residential activities.. whilst also providing open communal spaces within the structure through usage of flexible slab construction.

The type of interior I am sourcing for my shopping complex of the future.

The architectural world of Glass.

 The architectural world of Glass.. yet again.

The below Architectural images were sourced from the Evolo Skyscrapers book: 
Futuristic organic architecture. 

The architectural concept of non-vertical structures.

 The ideology of structures which are in the future able to change their own form.

A futuristic design concept of integrating modern design with organic design allowing for more integration between the two and establishing more of a environmental impact amongst the users.

The Eco-Skin is pure genius! As the climate changes over the day, the glass like material around the structure expands and shrinks with the heat. As the material changes size, pistons capture all of the thermal energy change. An extremely unique concept in the approaching future of a world where energy capturing is crucial in design.

Week Ten Progression

Experimenting with the concept of a structure built over the road. Allowing for more public green space on the Northern side and for easy connection to public transport.

The concept of a layered structure facing North for the growing of organic food, the simplest location for the parking entry and the allocated public park space.

Playing with other layer forms. The concept of flexible slabs is possible within the future.

Just experimenting with landscape forms leading into the futuristic shopping complex.


A plausible concept for stacking cars in the future. Automative machines stack cars underground and as the user enters the car park, the machine retrieves their car.

Establishing the SPACES REQUIRED and their 2025 functions:


Additionally, technology walls within the organic food production area will provide information on the communal gardens ie. pH levels, amount of water collected, temperature, time etc. Students will also be allowed into these areas to farm and learn the importance of sustainability.

Configuring a plausible layout for the spaces on the site. Organic gardens and PhotoVoltaic glass designed for northern sun capture. PC Rooms are future technological rooms for individuals of the Paddington community to use for work, leisure, exercise or education. The PC Rooms are allocated for the best view of the city. Parking will be underground, as will the Delivery area and allocated Storage.

Ideally expansion of this structure will be required in the future as the population grows so disassembly of the roof structure needs to be kept in mind. The roof will also be the main source of water collection.

More drawings on this concept: 



The Shopping Park is a concept where the community go to interact with others (in a time where face to face social interaction is rarer) instead of via online interaction. Set in a beautiful open landscape with trees and grass, and virtual screens or holograms which allow the user to shop stores via the internet. The bought items will be delivered to the Paddington centre or to the buyer's home. Above the shopping park is a PV glass structure for shelter and capturing of solar energy.
The concept of the 'shopping park' is to save a sense of community and real-life interaction within Paddington.



Tutors Reflections
1: Do not design across the main road. Stick to area given for design
2: Allow for community to walk underneath structure and see production of organic food above
3: Ensure no structures are blocked from sunlight due to height of shopping complex. Redesign off the ridge line of Paddington

Future of Grocery Shopping

Every single day the societies of first world countries begin to turn more towards online shopping and the means of delivery services. So what does this mean for the market and designers of grocery shopping?

http://www.apartmenttherapy.com/virtual-grocery-shopping-and-v-158354

In the modern world, Time is of the essence. Consumers will pay for any product that in the short or long run saves time for the consumer! For example, above a Japanese consumer is buying his desired food whilst waiting for a train. Future society will continue to fit more and more into their day to optimize individual productivity in this dog-eat-dog world.
Therefore technological systems such as your fridge/pantry ordering required products online or the allowance of consumer ordering products from online.. is slowly changing the trend to ordering products online and in turn allowing delivery co-orporations to grow and grow!

In 2025, it is of my prediction that individuals of the Paddington community will order food online, and expect delivery to their door or actually come to the store/delivery station at Paddington central.

Thursday, 11 October 2012

Paddington Population Increase

Below is the population of Paddington in 2011, as determined within the Suburb Demographics section of the Brisbane Census 2011:
myboot.com
Approx. 8000 residents in 2011

Below is the estimation of Queensland's population growth within the near future as determined by the Queensland Treasury Office of Economic and Statistical Research:

As indicated above there is approximately 1.1 to 1.8 percent increase in Brisbane population annually.
Therefore Paddington's predicted population in 2025 is between:
Paddington 2025: 9430 to 10270 residents

Thursday, 4 October 2012

Paddington 2025 Script Concepts


THE FUTURE : 2025 Paddington Central

ARCHITECTURE 
Future technology will influence the retail experience to either support online shopping or revert back to open market spaces
Communities close to CBD's are office enforced whilst communities further away develop in industrial means
Significant sized spaces are required for computer/technological services
Shopping stores become hologram spaces in communal green space (hologram of store logo above space)
Education areas in 2025 allow for virtual educations for children
Residential apartments are designed for flexible maintenance of services and adaptable spaces allow for less spaced required by occupants
As a result of rises in natural disasters, emergency plans and procedures are known by the entire community and implemented into community centre design
Products and resources are either delivered to individual's homes or picked up from delivery sites (within the cluster cities) shortly after hologram purchase

MEDICINE/HEALTH
Health is analyzed by implanted chip (ie. the ‘iME’)
Medicine allows people/skin to look younger and life spans will continue to increase
Plants/trees are genetically changed so only grow to a certain height and require less maintenance
Gene manipulation is a new technology starting to emerge
iMe chip analyzes emotion for individual/professional reflection

TRANSPORT
Road system in Paddington (Latrobe Terrace) under consideration during 2012-2016
Widening of roads on main street and bus lanes will be implemented
Freight moving will become a future necessity - require their own roads or tunnel systems
Cycling and walking paths will be important within the near future
Bike racks need to be available
Powered vehicles such as scooters and powered bikes will also come into play
Latrobe Tce, Given Tce and Enoggera Tce will become built up as the residential zones around the area increase in capacity
Vertical underground parking
Transport integrated into electrical engines
Delivery services and public transport occupy most of the roads
Products and resources are either delivered to individual's homes or picked up from delivery sites shortly after hologram purchase

SOCIETY
Society becomes closer and faster paced due to technological advancements
Less privacy - implants allow all to know where you are and you're current health
Individuals can attend virtual 'parties' or meetings through virtual hologram
'Your' own technology knows your taste in music, fashion, etc. iME and simplifies shopping etc.
High dependency upon technology.. concerns about viruses or the fact that independent technologies may be able to learn and take over humanity
Advertising is everywhere.. unfortunately money and the market still rule society
Non-advertising spaces are enforced by law as a result of society's non-advertising revolution
Due to a rise in natural disasters.. emergency plan and procedures are known by the entire community
Sports still allow for exercise and require space
Local communities thrive through ingenious use of shared 3D printers and other equipment to create whatever they need from recycled materials

TECHNOLOGY
Virtual games and virtual walls etc virtual shops are the norm
Fingerprint coding links into 'computer walls' (when you simply touch it) and brings up your details, information etc.
Basic robots will help with around the house jobs
Individuals attend 'parties' or meetings in virtual hologram form
Room talks to occupant and provides services and information (ie. time, energy usage, answers general questions, links to phone etc)
New materials for fashion: clothes change interior climate etc.
'Your' own technology knows your taste in music, fashion, etc. iME
Education games are practice for realistic situations so kids grow faster mentally and individuals are able to train
Majority of energy obtained renewably and used locally
Plants/trees are genetically changed so only grow to a certain height and require less maintenance
Phones are available for wrist implantation
Energy obtained from people walking along energy obtaining tiles
Travel is available virtually but individuals still enjoy travelling away from their cities
Virtual tourism is an expense to keep tourism afloat within the market
Local communities thrive through ingenious use of shared 3D printers and other equipment to create whatever they need from recycled materials

Concept found online of the world we may live in in 2025:
Scenario 3: Centralised survival:
"Centralised survival examines a world that only just woke up in time to environmental challenges: dramatic climate change, subsequent food shortages and freak weather conditions have led to the need for strong government intervention. A strict carbon quota system has been brought in to curb harm to the planet, impinging on everything from travel to the entertainment industry and reining in the wasteful excesses of the early 21st century. Nevertheless, the need for universal action has given society a common focus and a shared sense of "being in this together" – a modern-day Blitz spirit prevails – and political squabbling seems like a relic of a lazier age."
http://www.guardian.co.uk/futurescapes/what-might-life-be-like-in-2025